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AI Insights · Timothy · July 2025

Top 5 Educational Games Performance in Uruguay, Q2 2025

Explore the performance trends of the top educational games in Uruguay during Q2 2025, with insights from Sensor Tower's unified platform data.

Top 5 Educational Games Performance in Uruguay, Q2 2025

In Q2 2025, the top educational games in Uruguay showcased varied performance trends across downloads, revenue, and active users. Here’s a closer look at each app’s metrics based on Sensor Tower data.

Minecraft Education by Mojang saw consistent weekly downloads, peaking at around 1.9K in mid-April. The app maintained a steady active user base, starting at 3.9K and reaching over 5K by the end of June.

Buddy.ai: Fun Learning Games from AI Buddy Inc. experienced a slight decline in weekly revenue, starting at $227 and dropping to $136 by the end of the quarter. Downloads fluctuated, peaking at 1.4K in early April, while active users remained around 2K.

Lingokids - Play and Learn recorded a significant revenue spike in late May, reaching $1.1K. Downloads were relatively stable, with a rise to 818 in early June. Active users started at 1.9K and slightly decreased to 1.8K by the quarter’s end.

Matific: Math Game for Kids showed a mixed performance, with revenue peaking at $108 in late April. Downloads varied, with a notable increase to 946 in late June. Active users saw a significant rise, reaching over 1.3K by the end of June.

Lastly, 123 counting game for kids maintained a consistent download rate, peaking at 391 in early May. Active users increased from 943 to over 1.1K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025